NEWS: |
| | Bioshock Infinite's Mechano-Presidents Every game needs gun-toting Washingtons… Continue >> | | | | Valve Addresses Steam Box Rumors Obviously wasn't announced at GDC… Continue >> | |
| | Dust 512 Public Beta Starts in April Plan your convenient illnesses now... Continue >> | | | | Battlefield 3 DLC Announced for June You know what'd make BF3 better? NO VEHICLES. Brilliant... Continue >> | |
| | EA and Maxis Announce SimCity Numbers aren't cool anymore apparently... Continue >> | | | | Medal of Honor: Warfighter Announced Covered on Internet Blog: Gamewriter… Continue >> | |
NEWS: |
| | Mass Effect 3 Review Best game of the year, you say… Continue >> | | | | I Am Alive Review I promise I won't riff on the title at all, but the game isn't so great… Continue >> | |
| | Valve's Steam Box - Shades of the Phatom? PC just can't survive in the living room... Continue >> | | | | Yoshinori Ono Interviewed on SFxT Gets into the nuts and bolts of pro competition… Continue >> | |
On Yesterday's IGDaily: | | "fuckin loled at Kilt Confirmed..." Watch Now >> | | | Your Daily YouSaid Question: | Boris Fraser (@Seraph_31): | Has viewing figures when up since you stopped uploading to iTunes? | Lawrence "Natural Immunity" Sonntag (@InsideGaming): | They haven't measurably gone up but that wasn't the point. Whatever views we got from iTunes weren't useful in any way. Sure we could add them to our YouTube numbers and inflate our total view count, but the number of views we got from iTunes just didn't justify the time we were spending uploading our content there.
It sounds cold, but it's a question of return on investment. By not doing that, we've freed up time to create more content, or further polish what we already put out. | | |
And before you go, here is the best picture ever: |
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